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Drill65 minutesUnit 7 of 8 · Lesson 2 of 3

Saying no in writing

DevThu 17:30

Dev reads the spec and does the maths: two months. You have three weeks, and you do not know enough to argue with his estimate.

Decide the appetite, then design to fit

  1. 01
    Two months against three weeks

    Two months against three weeks

    Arguing with Dev's estimate goes nowhere. He knows the code. You know what the problem is worth.

  2. 02
    Three weeks is the appetite

    Three weeks is the appetite

    The time is fixed and the scope is what moves. Design something that fits inside the box.

  3. 03
    Every cut has a reason

    Every cut has a reason

    Cut what can wait, and write one line on why people will survive without it for now.

  4. 04
    What this does not include

    What this does not include

    The most important section. Without it, everything you cut is back in scope by Wednesday.

How Basecamp handled it

Doing it with AI, and where it breaks

The move

Have a model play the engineering lead. Argue until you find the cut that gets the work inside your appetite without making it pointless.

The trap

The simulated engineer agrees too fast. Tell it to hold its estimate unless you remove real scope.

Prompt worth stealing

You are the engineering lead and your estimate for this spec is two months [paste the spec]. I have three weeks. Hold your estimate unless I remove actual scope. For each cut I propose, tell me how many days it saves and what breaks for users.

Build it

The artefact

A version one that fits the appetite, with three cuts, the reason each is survivable, and a no go list.

0/4

The worked solution

Stuck, or want to compare?

There is a worked solution. Try the build first. Reading it before you have attempted anything is the fastest way to learn nothing.

Checkpoint

If you did the build, these take two minutes. If you cannot answer one of them, that is the part to go back to.

Moving on marks this lesson complete. Finish the build first, it is the part that counts.

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